The company dropped infringement claims against the iPad 2, iPad 3, iPad 4, and iPad Mini over the weekend, Kearl said. Samsung now wants $6.07 million in damages for infringement of the patent. The difference comes from the '239 patent that covers video transfer. Earlier in the trial, Samsung asked for about $6.8 million in damages. Apple should pay Samsung about $6.2 million, testified Brigham Young University economics professor James Kearl, an expert hired by the Korean electronics maker to calculate damages. Garcia said he received five patents for his work related to FaceTime.Įarlier Tuesday, Samsung revealed that it has reduced the amount of damages it wants for Apple's accused infringement of two patents because it dropped the iPad from the list of infringing devices. "I don't want my video calls recorded by anybody or seen by anyone, so I and everyone on my team took security and privacy very seriously," Garcia said.Īpple introduced a Wi-Fi version of FaceTime in June 2010 and released a cellular version in 2012. They also made sure FaceTime didn't record or save any videos to protect user privacy and address security concerns. What he wanted was people to be able to use the technology right out of the box, so they worked to build the backend for the video calling, as well as creating stronger security. The engineers wrote "at least tens of thousands of lines of code." Garcia noted that then-CEO Steve Jobs hated the FaceTime experience when the engineers first started demoing it. The video codec team also was involved, as was the application team, "which draws pretty buttons and things like that," he said.Īpple and Samsung are battling in a San Jose, Calif., court. Apple's core audio team did the audio backend, dealing with the microphone and speaker, Garcia said. Garcia and four other engineers spent essentially all of their time on the project, and various other teams worked on pieces related to the technology. The FaceTime project, codenamed Venice, included many pieces, such as networking for seamless interaction. "Code writing for Game Center turned out to be really useful for FaceTime," Garcia said. He then started on what's now known as FaceTime, using much of the same code as in Game Center. As part of his work on Game Center, Garcia expanded voice chat to include multiple people. "In 2008 it became clear.the iPhone was a great gaming platform," Garcia said.Īpple in 2009 expanded Game Kit into Game Center, a gaming social network that allows Apple device users to see friends' high scores and other information. However, Samsung argues that Apple's suit is an " attack on Android" and that Google had invented certain features before Apple patented them. Apple has argued the patent infringement trial has nothing to do with Android. All patents except one, called "slide to unlock," are built into Android. Most Samsung features that Apple says infringe are items that are a part of Android, Google's mobile operating system that powers Samsung's devices. Samsung has been ordered to pay the company about $930 million in damages. So far, Apple is ahead when it comes to litigation in the US. Apple now gets two-thirds of its sales from the iPhone and iPad South Korea-based Samsung is the world's largest maker of smartphones and both want to keep dominating the market. What's really at stake is the market for mobile devices. While the companies are asking for damages, the case is about more than money. Samsung wants slightly more than $6 million from Apple for infringing two of its software patents. Apple is arguing that Samsung infringed on five of its patents for the iPhone, its biggest moneymaker, and that Apple is due $2 billion for that infringement. Almost two years after Apple and Samsung faced off in a messy patent dispute, the smartphone and tablet rivals have returned to the same San Jose, Calif., courtroom to argue once again over patents before Federal Judge Lucy Koh.
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